import { _decorator, Component, Node } from 'cc';
import { UIMgr } from '../Mgr/UIMgr';
import { AssetList } from '../Global';
const { ccclass, property } = _decorator;

@ccclass('ChooseScene')
/**
 * 选择界面
 */
export class ChooseScene extends Component {

    //内容层
    @property(Node)
    private Content: Node = null;

    protected start(): void {

    }

    /**
     * 点击关卡
     */
    private LevelClick(_num: number) {
        
    }

    /**
     * 点击返回按钮
     */
    private CloseClick() {
        this.destroy();
        UIMgr.Instance.UdpateScene(AssetList.Scene.LoginScene);
    }

}


